Six Lights (world)
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Six Lights/Strand (Corridor 1216) | |||||||||||||||||||||||||
Classic Era (1116) | B577441-9
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M2 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 1 |
style="width: 220px; height: 250px;"
Jump map from Travellermap.com [1]
Six Lights is a pre-agricultural and nonindustrial world lacking adequate development for its economy to become prosperous.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a member of the Third Imperium in the Strand Subsector of Corridor Sector in the Domain of Vland.
- This world has an Imperial Naval Base, capable of handling warships.
Description (Planetology)[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
Local Nobility[edit]
Six Lights, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.
References & Contributors (Sources)[edit]
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.
- MegaTraveller Rebellion Sourcebook (pg. 26)
- ↑ "Jump Map API" and map location from Travellermap.com